Method and Device for a Game of Money, Mental Gymnastics, Questions and Answers

ABSTRACT

A game for one player or more that can be played on a board, on a computer program game or even on realty TV quiz show over real money. The game involves thinking, calculation, planning and knowledge. The aim of the game is to accumulate as much money as possible by creating lines of similar sums of money by shifting pyramid of cubes on a board to a preplanned direction after answering questions correctly. A supreme aim of the game would be to reach a three millions.

FIELD OF THE INVENTION

This invention is in the field of games and in particular a game ofvirtual money, answers questions, choosing pyramid shaped numbercombinations of numbers on a board, envisioning the result of turningthe chosen numbers in one direction or the other and prizes of moneywith cumulative counter.

BACKGROUND of the INVENTION

Money games are an attraction because of the good feeling of winning andaccumulating money prizes without the risk and tension of suffering areal loss if money is lost in the game.

Games involving thought, calculation, risk, quizzes and instant resultsare attractive games that have great potential in the market. Moreoverthe huge grown in the last few years concerning reality and quiz showsreflects the attraction of the population to such games.

This innovation reveals such a game that further provides challenge,interest and satisfaction.

SUMMARY OF THE INVENTION

It is to be understood that both the foregoing general description andthe following detailed description present embodiments of the inventionand are intended to provide an overview or framework for understandingthe nature and character of the invention as it is claimed. Theaccompanying drawings are included to provide a further understanding ofthe invention and are incorporated into and constitute a part of thisspecification. The drawings illustrate various embodiments of theinvention and, together with the description, serve to explain theprinciples and operations of the invention but not to limit theinvention to these descriptions only.

This invention reveals a game consisting of planning, calculation,thought and knowledge.

This game can be played on a board, on a computer or on an exclusiveplay game with a screen and program. This game can also be played onrealty TV quiz show over real money. The game might be played by oneplayer or might be plaid as a contest between more then one player.

This game comprises a board with nine lines and on each line nine cubesthat can be squared, circle, hexagon, or octagon. The preferred shapewould be hexagon or octagon.

The hexagons are not placed directly in line with each other from oneline to the line above and below but one line of hexagons is half ahexagon width to the right of the hexagons in the line above. Thehexagons in the line below are half a hexagon to the left of thehexagons in the line above it. The result is that in every alternateline the hexagons are vertically in line with each other.

In each hexagon is written a sum of money in random order or the letterX. There are at least two X's on each line in random positions. The sumsof money written on the cubes would be few rounded sums as for example$200, $500, $1000 or $2000. There would also be at least three hexagonsat extreme positions on the board that would be marked “million”.

The aim of the game is to gain the higher sum of money that would becumulated from few turns of the game. The supreme aim of the game wouldbe to gain three million dollars.

Gaining money would be by bringing at least three hexagons with the samesum to be in one horizontal or a diagonal line adjacent one to theother. Therefore the supreme aim would be to bring the three hexagonsmarked “million” in one line which would automatically credit the playerwith three million and would make him win the game.

At his turn, the player chooses three adjacent hexagons, two from oneline and one from the above or underneath line, creating the shape of apyramid or a triangle. The player also chooses a direction to turn thepyramid, right or left.

The player is then asked a question from a pack of cards or from anelectronic memory in the case of a game on a computer or other suchelectronic device.

If the player answers the question correctly, the pyramid from the threechosen numbers is turned in the chosen direction and the board isinspected to see if there are adjacent identical sums of money in astraight line, horizontal or diagonal. If the player calculatedcorrectly the result of twisting the hexagons, there will be a run of atleast three hexagons with the same sum of money. The player is creditedon the cumulative calculation of his winnings to date with the result ofthe current win namely, the sum of money multiplied by the number ofhexagons in a row. After reaching a horizontal or a diagonal line of atleast three hexagons with the same sum those hexagons would be changedrandomly and one of them would turn to an X, for increasing thechallenge of the game.

To reach the supreme goal the player would choose to play with the“million” hexagon inside the pyramid trying to bring the three “million”adjacent to one line. This can be done by choosing the “million” hexagonas one of the three and making the pyramid turn in such a way that themillion hexagon will move towards the other “million” hexagon by oneposition each move. This way the “million” hexagon will progress oneplace each turn in the direction calculated by the player to be the mostefficient method of reaching the other million hexagons. The playerswill try to make a line of three hexagons with sums of money so thatthey will gain with the accumulated winnings too, that is to say whileattempting to bring the million hexagons together each player will alsobe trying to make the maximum score by making rows of three of the samesum of money.

On the other hand, if the player answers the question wrong the pyramidfrom the three chosen numbers is turned in the opposite chosendirection. If the horizontal or diagonal line consists of three or moreX's, the player will lose all his accumulated winnings. This couldhappen if a player chooses an X as one of the three hexagons and heanswers his question wrong and so the three hexagons will turn in theopposite direction from that which he wanted. If two X's had previouslybeen adjacent one to the other and the new X lands in such a way thatthey create a line of three X's, then the player will lose hisaccumulated winnings of game money. Another possibility could be if theplayer miscalculates where the X in his three hexagons will land whenthey are turned in the direction he wanted after answering the questioncorrectly. The player's mistake costs him dearly.

In every begging of a game the board would be set randomly wherein allthe regular sums of money in the hexagons are placed randomly, the X'sare placed two on each row but in random position on the row, and thehexagons marked “million” are always placed at the extreme positions onthe board in the same position at the start of the game.

There might be different rules for playing the game as for example:There might be a limited number of questions, say for example,thirty-five. There might be a limited time for answering a question, thequestions might be yes/no questions or might be provided with 4different answers that only one is correct. The difficulty of thequestions might increase as the rounds progress and the time allowed foranswering the questions decreases. Winning the game might be either oneof the following option: If one player manages to get the top prize ofthree million dollars, he is surely the winner because no-one else willmanage to reach that sum.

Alternatively there might be a limit of different sum gained by fewmoves. The other way to win is when all the questions have been asked,the player with the highest score is the winner, if no-one managed towin the three million score beforehand.

There might be also some bonuses provided to the player during the game.A player might choose for example to ask for a “random” so the all boardwould be changed randomly.

There might be also a possibility for the players to choose to swap onlyone line randomly. If the game is played during a TV quiz show theplayer might choose to withdrawn after gaining some money before askinganother question, this would be if for example the board would be withmany X's hexagon and the player is in the risk of having three X on oneline.

BRIEF DESCRIPTION OF THE DRAWINGS

The accompanying drawings, which are incorporated in and form a part ofthis specification, illustrate embodiments of the invention and togetherwith the description, serve to explain by way of example only, theprinciples of the invention:

FIG. 1 is a representation of the game board at the start of the game.

FIG. 2 is a representation of the game board after a player has chosenhis three sums of money and direction of turn.

FIG. 3 is a representation of the game board after the player answersthe question correctly and the pyramid is turned.

FIG. 4 is a representation of the game board showing the line ofidentical sums of money and the calculated sum of the winnings.

FIG. 5 is a representation after the winning hexagons have been replacedby other numbers and an “X” which completes the process of one turn.

DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS

As will be appreciated the present invention is capable of other anddifferent embodiments than those discussed above and described in moredetail below, and its several details are capable of modifications invarious aspects, all without departing from the spirit of the invention.

Accordingly, the drawings and description of the embodiments set forthbelow are to be regarded as illustrative in nature and not restrictive.

FIG. 1 shows the game board 100 at the start of the game. On the boardare nine lines 102 and on each line are nine hexagons 104. In thehexagons are numbers 106 and “X's” 108. Only five different numbersused, namely 200, 500, 1000, 2000 and a million. The numbers other thanthe million are placed randomly. There are three hexagons marked onemillion 110 and they are placed at three extremities of the board 100.There are two “X's” randomly paced in hexagons on each line.

On the right of the board 100 is some information to assist the gamelike the cumulative value 112 of the winnings by a particular player113, types of bonus 114 still available to that player, the number of“X's” 116 on the board 100, and the direction 118 shown by an arrow thatwas chosen by the player to turn the pyramid of three chosen numbers inthe hexagons 104.

FIG. 2 shows the board 100 with the three hexagons 120 chosen by theplayer 113 in a pyramidal formation. The direction of the turn 118 forthese three hexagons is chosen by the player 113.

The player 113 is then asked a question to which he may answer yes or no124. If the answer is correct the pyramid of chosen hexagons 120 arethen turned one position in the chosen direction 118 (anti-clockwisedirection in this example) and the board 100 is then examined to see theresult.

FIG. 3 shows the board 100 with the three chosen hexagons 120 turned oneposition anticlockwise. The result is a row of five hexagons marked $200being in two diagonal straight lines of three hexagons each with themiddle hexagon 126 being used twice, once for each of the two lines ofthree hexagons.

FIG. 4 shows the board 100 with the five adjacent hexagons 130 and thecalculation of the winnings 132 for that turn. The cumulative winningsfor the player 113 is shown in window 112.

FIG. 5 shows the next stage of the game where the shaded hexagons 140that won a winning score are replaced randomly by other numbers exceptthat one hexagon has an “X” instead of a number, thereby increasing the“X's” on the board 100 by one “X” each move where a score was made.

On the right side there can be seen the cumulative updated score 112 bythe player 113. The note of the number of “X's” on the board 116increases by one numeral.

This summarizes the cycle of one turn in the game of this invention. Thenext player would start his turn by choosing three hexagons in apyramidal form and choose the direction for those numbers to turn andthe results on the board would be examined.

The bonuses so far unused by the player 113 are displayed 114 and afteruse by that player are no longer shown. One type of bonus called “swapline” enables the player to have one horizontal line of numbers and“X's” swapped to the start situation namely, to have random numbers andtwo hexagons with “X's” randomly placed on that line. This bonus couldbe used by each player once only per game. A player would choose thisbonus for example, if there had accumulated on that line too manyhexagons with “X's”.

Alternatively the “swap line” might enable the player to have onehorizontal line of numbers and “X's” swapped to a line with no X at allonly random numbers.

This might be very useful for a player because if three hexagons in arow have “X's”, the player in whose turn that occurred would lose allhis accumulated winnings. Three “X's” in a row could occur if the playerwrongly answers the question and an “X” was one of the three hexagons inthe pyramid he chose and when the pyramid turns the opposite way fromthe way the player planned, the “X” joins two other “X's” that make intotal three “X's” in a row.

The other bonus 114 called “random” could also be used once only pergame per player. The player could choose to have all the numbers in thehexagons replaced randomly with other numbers using the four numbersused in this game namely, 200, 500, 1000 and 2000. The position of thehexagons with “X's” and those marked “million” would not move as aresult of opting to use the bonus “random”.

1. A game that involves planning, calculation, thought and knowledgecomprising the following steps a. The user would choose from a boardthree adjacent cubes that are set in a triangle or a pyramid shape. Saidboard comprising i. nine rows wherein each said row includes nine cubes.ii. said rows are fixes in a way that each cube from one row is placedbetween two cubes from the row above and between two cubes from the rowunderneath creating that in every alternate row the cubes would bevertically in line with each other. iii. on each said cubes would bewritten a sum of money in random order or the letter X. In the beggingof said game said board would be set randomly wherein each said rowwould include at least 2 cubs with X written on them and on the rest ofthe cubes would be written repeated sums of money, said sums of moneywould include few different rounded sums between 100 and 100,000, thatwould repeated randomly. Said pyramid or a triangle shape chosen by saiduser would be crated from two cubes from one row and one cube from therow above or underneath that is placed between said cubes. b. Said userwould choose the direction that he wants said pyramid shape to beturned, said direction might be right or left. c. Said user would thenhave to answer a question. If said answer is correct said pyramid wouldturn to the direction said user chose and if said answer is wrong saidpyramid would turned to the opposite direction. d. The purpose of saiduser is to create at least three cubes with the same sum of money to bein one horizontal or a diagonal line adjacent one to the other. Saiduser would then gain the sum of money multiplied by the number of cubesin said line. If on the other hand there are at least three X in onehorizontal or a diagonal line adjacent one to the other the player thenlosses all the money he gained until then. e. After gaining said sum ofmoney multiplied by the number of cubes in said line, said line would bechanged randomly adding one more X to the board and random differentrounded sum of money. If on the other the player lost his money due tothree adjacent Xs, said Xs would also changed randomly to said differentrounded sum of money. f. Said player then would chose again from saidboard three different adjacent cubes that are set in a triangle or apyramid shape and repeating steps 1 b to 1 f until the game is over. Theaim of said game is to gain the highest sum of money cumulated from saidsums of money gained in each turn. Said game would be over when at leastone of the following options is complied: i. After a fixes number ofquestions. ii. After an agreed time has passed. iii. When said playerreaches an agreed sum of money. iv. If said player choose to quit.
 2. Agame as claimed in claim 1 suitable to be played on a board, on acomputer, on an exclusive play game with a screen and program, or onrealty TV quiz show over real money.
 3. A game as claimed in claim 2 tobe played by more then one player, said players would contest each otherand the winner would be the one who gained the highest sum of money whenthe game is over according to If i, ii, and iv, or when one of saidplayer reaches an agreed fixed sum of money.
 4. A game as claimed inclaim 1 wherein said cubes in said board might be in a shape of asquare, circle, hexagon, or octagon.
 5. A game as claimed in claim 1wherein said questions would be provided from a pack of cards or from anelectronic memory in the case of a game on a computer or other suchelectronic device. Said questions might be yes/no questions, openquestions, or questions with few answerers provided that only one iscorrect.
 6. A game as claimed in claim 1 wherein said board furtherincludes at least three cubes at extreme positions on said board thatwould be marked “million”. The supreme aim of said game would be then togain three million by bringing said three cubes marked “million” in oneadjacent line which would automatically credit said player with threemillion and would make him win the game.
 7. A game as claimed in claim 1wherein at least one of the following rules would be added a. Therewould be given a fixed time for each said game. b. There would be givena fixed number of questions for each said game. c. There would be givena fixed time for answering each said question. d. There would be a“bonus” option at least once in each said game, said bonus might be oneof the following i. Swap one line, said line would be set randomlytaking out all the Xs in said line. ii. Random the whole said board,bringing back the number of Xs in said boars as in the beginning of saidgame.
 8. A game that involves planning, calculation, thought andknowledge comprising the following steps a. The user would choose from aboard three adjacent cubes that are set in a triangle or a pyramidshape. Said board comprising i. nine rows wherein each said row includesnine cubes. ii. said rows are fixes in a way that each cube from one rowis placed between two cubes from the row above and between two cubesfrom the row underneath creating that in every alternate row the cubeswould be vertically in line with each other. iii. on each said cubeswould be written a sum of money in random order or the letter X. In thebegging of said game said board would be set randomly wherein each saidrow would include at least 2 cubs with X written on them, on the rest ofthe cubes would be written repeated sums of money, said sums of moneywould include few different rounded sums between 100 and 100,000, thatwould repeated randomly, and at least three cubes at extreme positionson said board would be marked “million”. Said pyramid or a triangleshape chosen by said user would be crated from two cubes from one rowand one cube from the row above or underneath that is placed betweensaid cubes. b. Said user would choose the direction that he wants saidpyramid shape to be turned, said direction might be right or left. c.Said user would then have to answer a question. If said answer iscorrect said pyramid would turn to the direction said user chose and ifsaid answer is wrong said pyramid would turned to the oppositedirection. d. The purpose of said user is to create at least three cubeswith the same sum of money to be in one horizontal or a diagonal lineadjacent one to the other. Said user would then gain the sum of moneymultiplied by the number of cubes in said line. If on the other handthere are at least three X in one horizontal or a diagonal line adjacentone to the other the player then losses all the money he gained untilthen. e. After gaining said sum of money multiplied by the number ofcubes in said line, said line would be changed randomly adding one moreX to the board and random different rounded sum of money. If on theother the player lost his money due to three adjacent Xs, said Xs wouldalso changed randomly to said different rounded sum of money. f. Saidplayer then would chose again from said board three different adjacentcubes that are set in a triangle or a pyramid shape and repeating steps1 b to 1 f until the game is over. The aim of said game is to gain thehighest sum of money cumulated from said sums of money gained in eachturn. The supreme aim of said game would be to gain three millions bybringing said three cubes marked “million” in one adjacent line. Thegame would be over when at least one of the following options iscomplied: i. Said player reaches three millions. ii. After a fixesnumber of questions. iii. After an agreed time has passed. iv. When saidplayer reaches an agreed sum of money lower then three millions. v. Ifsaid player choose to quit.
 9. A game as claimed in claim 8 suitable tobe played on a board, on a computer, on an exclusive play game with ascreen and program, or on realty TV quiz show over real money.
 10. Agame as claimed in claim 9 to be played by more then one player, saidplayers would contest each other and the winner would be the one whogained the highest sum of money when the game is over according to 8 fii, iii, and v, or when one of said player reaches an agreed fixed sumof money or the three millions.
 11. A game as claimed in claim 8 whereinsaid cubes in said board might be in a shape of a square, circle,hexagon, or octagon.
 12. A game as claimed in claim 8 wherein saidquestions would be provided from a pack of cards or from an electronicmemory in the case of a game on a computer or other such electronicdevice. Said questions might be yes/no questions, open questions, orquestions with few answerers provided that only one is correct
 13. Agame as claimed in claim 8 wherein at least one of the following ruleswould be added a. There would be given a fixed time for each said game.b. There would be given a fixed number of questions for each said game.c. There would be given a fixed time for answering each said question.d. There would be a “bonus” option at least once in each said game, saidbonus might be one of the following i. Swap one line, said line would beset randomly taking out all the Xs in said line. ii. Random the wholesaid board, bringing back the number of Xs in said boars as in thebeginning of said game.